![]() ![]() It would also be good to figure out a workaround that lets me keep Blender 3.0 installed - I guess for now I'll just use nightly Blender builds that are just unpacked without being installed. Obviously a naff workaround but at least for me I really don't want to do a full reimport of this project if I can help it. ![]() blend file, make a trivial change, then revert and re-save - anything to just change the hash for the file to bypass the cache. The simplest benign change that seems to work is to just open the. I wish I knew what minimal Library/ state could be deleted to avoid the full reimport since I'm now hitting this problem with a much larger projects that's going to take hours to reimport :/ (presumably since that state is cached somehow). ![]() blend files and then they would correctly re-import. I also found that I could make changes to import settings (such as the scale) to trigger a re-import - but reverting the change would just put it back into a state where it would not import the file. I was able to nuke my project's Library/ folder and through doing a _full_ reimport for the whole project then. There appears to be some caching at play with this issue (at least for me).Īfter I uninstalled Blender 3 and just installed 2.93LTS. Something else I noticed though was that imports would still fail after uninstalling all versions of Blender and just installing the 2.93LTS version even though that certainly worked before. blend files not importing since installing Blender 3.0 ![]()
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